Wandertag

The local newspaper Genral-Anzeiger in Bonn oranizes a hiking day every year. Participants have a choice of hiking the "family route", or 10km, 20km or even 30km. Several thousand people participate usually, and for this year we have created accompanying missions for Tidy City -  as the hiking tour starts on our campus. There is even a price for the best player!

If you are near Bonn, this Sunday (September 2nd) is a great opportunity to explore the marvellous surroundings - and play some Tidy City.

http://www.general-anzeiger-bonn.de/freizeit/ga-wandertag/berichte/Raetselspiel-auf-Handy-fuer-Wanderer-article840308.html

 

MPEG Augmented Reality Tutorial at Web3D conference, in LA

During the 2012 edition of Web3D conference, collocated with Siggraph in LA, we presented, for the first time worldwide, the MPEG AR tutorial. Games and applications such as ARQuiz and Augmented Books were demonstrated as well. MPEG AR is currently based on TOTEM formalism for scene description, sensor communication and user interaction. The full presentation is available here http://fr.slideshare.net/MariusPreda/mpeg-augmented-reality-tutorial

Playpublik was aMazing

Last weekend we had the opportounity to stage aMazing as part of the Playpublik festival in Berlin. Playpublik is all about urban games played in the city streets, no matter if they are smartphone based (like in our case) or can be run without any tech at all.

As last year it was a great event with loads of interesting talks and games. We organized four sessions of aMazing with about 40 players in total. Sometimes we played on Alexanderplatz, sometimes in a park near the Computer Games Museum where the festival took place. Player feedback was extremly positive, the weather was perfect (not too sunny) and the tech worked without any hiccups.

The ZDF television crew was also there and the festival made it into the news, including a short segment about aMazing. Check it out in the ZDF Mediathek (festival starts at 6:16min).

Here are some more impressions:

    

TOTEM Summer School Mobile Mixed Reality Game Jam Hackathon 2012

From 23th to 27th July the TOTEM Summer School Mobile Mixed Reality Game Jam Hackathon 2012 took place at Schloss Birlinghoven near Bonn in Germany. 16 students from all over the world learned about mobile game development and created their own mobile games with the help of the TOTEM tools. Below you find some visual impressions of the event.





MPEG Technologies Summer School

As a preparation for the German-French "TOTEM Summer School Mobile Mixed Reality Game Jam Hackathon 2012", Telecom SudParis organized a mini-summer school with 4 students. The event started on the 2nd of July and lasted 2 weeks.

The purpose of this school was to familiarize the students with the MPEG technologies and augmented reality games. The participants attended an intensive course on the VRML and BIFS bases, followed by a detailed presentation of the web-based authoring tool for location-based games: TOTEM Designer.  

                              

Test of the ARQuiz with students from Telecom Paris, May 2012

On the 3rd and 4th of May we organized a session of user trials for the ARQuiz. The user panel was composed of 20 subjects, all of them students of Telecom SudParis that attended the 3D Graphics class. Half of the participants played on a regular smartphone (Samsung Galaxy II), while the others on the 3D LG Optimus phone. The purpose of the test was to evaluate the quality of the game experience.

           

The students played a version of the ARQuiz called Infographie3D Quiz that was meant to challenge the students about the knowledge acquired during the 3D graphics class. In order to succeed they had to answer the 5 questions that compose the Quiz.

 

Demonstration of the ARQuiz at MPEG plenary in Geneva, April 2012

The ARQuiz is an augmented reality game for mobile devices, fully implemented by using MPEG technologies. Like any quiz, the game consists in answering questions over a given period of time. Unlike a traditional quiz, in order to solve ARQuiz, one has to search for the answers in the physical space. Just look around and, through the camera view of your phone, you’ll see virtual hints embedded in the reality. Go next to one hint, collect it and read the story; the answer is between the lines...

                 

MPEG folks played a version of ARQuiz called MPEG100 ARQuiz containing several questions about the MPEG life.

 

Syndicate content