Direclty after Tutzing we travelled on to Waiblingen, a small town near Stuttgart. There we met with our partners for another exciting mini-project involving Tidy City. At the end of last year we were contacted by the local newspaper publishing house (Zeitungsverlag Waiblingen) and decided to create a mixed reality game together with them for their young audience. Tidy City seemed to fit perfectly, as this way they would not only be able to play such a game, but also leave the creation of a suitable scenario for Waiblingen into the hands of interested kids.
In total, four children were selected to become game designers and create their own Tidy City mission: Leonie, Sarah, Dominik and Jan. To begin with we played a small scenario we had prepared that morning. This way they learned how the game worked – and luckily they had lots of fun! After a short break we set out again and were now using our mobile authoring tools to capture pictures and GPS data so that a new mission for Waiblingen slowly became into being. Many thanks to the kids for their enthusiastic work!
The game will be premiered during the upcoming “Forum für Lokaljournalismus” on January 27th, which is a nationwide convention of journalists. From March 12th to March 20th local families will then have the chance to borrow phones from the newspaper and play the game in Waiblingen.
Check out the Youtube clip about the work done so far:
On the 14th and 15th of January we participated in the convention “Die Vermessung des Urbanen” (“Measuring the Urbanity”). It dealt with a variety of topics concerning the modern city and public space, citizen participation, Web 2.0 and also an outlook into future developments. It was organized by “Die Urbanauten” from Munich and was held in the Evangelische Akademie right at the Starnberger See in the lovely village Tutzing.
We were asked to lead a 90 minute workshop Saturday afternoon and chose “City as a a playground” for our topic. With a total of about 24 participants from a wide variety of backgrounds and age, we played Tidy City to give them a feeling for how location-based games can change and stimulate ones view of the city.
There was also a radio team present that covered the event. You can listen to it at DRadio Wissen.
TOTEM was present both at the ARDevCamp and at the ARWorld that just happened in Düsseldorf.
During the ARDevCamp we demo'ed Tidy City to the participants who played the game for about 45 minutes in the Medienhafen. The game was really well received, so we are happy that our first public beta test was a success. Of course we also found some bugs that we are now fixing before we officially launch the final version.
If you are curious, you can download Tidy City from the "Games" are already and have a look at it. However, please keep in mind that it is still an early beta release (especially true for the Authoring tools that you can also check out already).
Afterwards we visited the ARWorld conference which was focused on business applications for augmented reality, especially in the mobile area. Several talks were very interesting and we made some exciting new contacts during the conference.
If you want to receive all latest news about the TOTEM project, then you can also now subscribe to our "TOTEM friends" newsletter. This way we can keep you updated about new TOTEM related events, workshops, field trials and other interesting developments. Just subscribe at https://mail.fit.fraunhofer.de/mailman/listinfo/totem-friends.
This weekend my colleague and member of the TOTEM team Leif Oppermann is travelling to Berlin. (There are good train connections from here (Bonn) to Berlin, so Eyjafjallajökull will not be able to stop him.)
On Friday he is a speaker at the 1st European Augmented Reality Business Conference (ARBcon) before he will join the fun at the ARDevCamp Berlin on Saturday and talk about TOTEM there.
One aim of TOTEM is the creation of a strong community and a strong orientation towards industry. Therefore we are going to hold a variety of workshop with interested users or colleagues during the course of the project. On February 8th 2010 we saw the first of what will hopefully turn into a nice and fruitful tradition.
As we are still in the early stages of the project, we invited people from the industry to share some insight about mobile mixed reality and games in this realm with each other. We wanted to hear what "the industry" thinks at the moment, what they expect from TOTEM and how we can cooperate with each other in the future
For the first workshop we were happy to meet up with: Peter Meier of metaio Tom Melamed of Calvium Tobias Kammann of RTT Michael Straubig of i3games Martin and Marc Maurer from empea
(We had also invited some very interesting participants from France, but they had to cancel in the end. But we hope to see them next time!)
Overall we had some rather lively discussions about games, mixed reality, augmented reality, smartphones thanks to all workshop participants. We had a nice mixture of different backgrounds ranging from suppliers of very sophisticated augmented reality solutions over mobile application providers and game designers - and also the first plans for cooperations.